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Strategies? Who needs strategies? I can beat this game with one hand tied behind my back. Wait a second. How can I play this game when I'm part of the game? That's impossible. Oh man. I'm freaking out here. Where am I? Who am I? WHO ARE YOU? | |
| Final Fantasy (NES): Strategies | |
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![]() | Peninsula-with-the-extra-strong-monstersAs mentioned on my Secrets page, there's a spot north of Pravoka that has a lot of really strong monsters. If you have a mage with HARM2 or FIR2 and you're feeling lucky, you can go try to find some Frost Wolves or ZomBulls there. They'll give you a TON of G and EXP, especially compared to other monsters you might be fighting at this point in the game. It's so much G that it's almost cheating actually. But if you don't mind that, take a bunch of Tents, camp out there, and keep trying until you find Forst Wolves or ZomBulls. It's a lot faster than fighting Ogres. (I still prefer the Ogres though. It's more fair than taking advantage of what I have to assume is a programming error.) |
![]() | Party order mattersIf you've ever hit the SELECT button on your controller, you've noticed that you can change the order of the characters your party. So what, you ask? Well, the people at the top (front) of your party will receive more of the enemies' attacks than those in the back. So, put the member with the highest HP, or the best armor, in the front to take most of the attacks; let your mages stay in the back, out of harm's way. |
![]() | Fight fire with... ICE?Throughout the game, you'll encounter a whole lot of elemental enemies. Elemental enemies are almost always weak against spells of the opposite element. That is, use ICE on Fire monsters, use FIRE on Ice monsters, and use LIT on water monsters. (Air elementals unfortunately aren't weak against any elemental magic.) Using the right magic on the right elemental monster will make many battles alot easier. |
![]() | UnDead + FIRE = DeadThere are about a trillion Undead monsters in Final Fantasy. You'll find big gangs of them in just about every dungeon. The best way to deal with them is to use FIRE magic. FIR2 and FIR3 in particular will almost always wipe out all the Undead in one shot. The White Mage's HARM Magicks are just as effective. Use them wisely and Undead will not be a problem. |
![]() | Ineffective?!One major flaw in Final Fantasy (that was fixed later in the series) is that if two characters both attack the same monster, and the first character kills the monster, the second character will swing his sword in the air like an idiot, or shoot a FIRE spell at nothing, and the message INEFFECTIVE will appear. This is not good. To get around this, try to estimate when a monster is about to die, and only have one character attack it. And spread out your attacks. For example, if you have a Fighter, Thief, Black Mage, White Mage party, and you're fighting three Imps, have your Fighter attack the first one, your Thief attack the second, and both your Mages attack the third. That way, each character should do at least some damage to one Imp. |
![]() | Choose your battles wiselyGenerally, you should not run from battles; the EXP and G you gain from constantly fighting monsters is essential in Final Fantasy. However, there are some monsters that it is always best to run from. A key example is the Sorceror. Sorcerors have the ability to kill a party memeber instantaneously if they hit you for even 1 DMG. The Ribbon can help protect you somewhat, but it's still best to run from them, unless you want your party to be wiped out. It's also a good idea to run from large groups of monsters with one-hit killing spells, like Coctrice, Perilisk, Medusa, Mages, Fighters, and Sand Worms. The EXP gained from these battles is not worth the risk of having your party wiped out in 5 seconds. And of course, if you're up against monsters that are most likely going to kill your entire party, just run. At least you won't have to restart. |
![]() | Fight!How easy Final Fantasy will be for you depends basically upon one thing: how much time you spend leveling up. If you spend time fighting monsters to gain levels, you will breeze through the game in no time; as an added bonus, you'll be filthy rich from all the monsters you killed. On the other hand, if you try to get through the Marsh Cave at Level 4, you had better get used to running from battles and getting your butt whooped. Taking time to gain levels is the key to success in this game. |
![]() | Fight in the right placesThere are some key places that make gaining levels and getting G much easier. One of these is the grassy plain just to the east of ElfLand. Ogres and Creeps abound there. Walk around in that area for awhile, kill a couple Ogres, and rake in the cash. Another good place to level up is a hallway on the first floor of the Earth Cave where you'll fight a Giant every step. Giants are worth a decent amount of G and EXP, so spend some time there. Fighting the Eye in the Ice Cave over and over is also a good way to level up. In general, find a place with monsters that are rather easy to kill, but give a large amount of EXP and G, and you're set. |














This is good to know
Thanks for the strategies
I usually find more ogres to the left of elfland
I just figured out that tents are much more effective than heal potions if you're fighting enemies in the field. For only 15 more GP they heal all 4 party members.
YAY! BRIAN HELPSFUL!
i was pissed ALL THE TIME when i didnt know the innefective thing, all my attacks except the fighter's were innefective. i was pleased when i found out, and now i sometimes spend a long time preparing my attacks....
the left of elfland, in the forests to the south and the land near marsh cave (It's all on the same line), there is the possibility for the 2 ogre, 1 green ogre combo. Whatever. Now I use an emulator and I save state within walking range of the diff zones nar elfland, south of elfland and, if possible, the ocean so I can try to hit the best ogre fights or the occasional kyzoku.
Maybe that's cheating, but, when you've played as many times as I have, there's no reason to fight wolves or arachnids anymore.
The FIRE and ICE effectiveness thing is true, but it's worthy to note that ICE does not work well against Kary. I used ICE3 on her once and it took away 53DMG. Pitiful.
Kary is a fiend of Fire. Not a Fire Monster. I remember thinking there was an error, when i was looking at that gigantic enemy map that came with the game and it said that Kary wasn't weak against Ice.
Needless to say, 4 BWs kill Kary with FAST and CatClaws. Not ICE3
Ice actully works better than lit does on water creatures.
Thats good to know
if you want TONSSSSSS of g and exp,go to the waterfall (hey,here's a helpfull hint:YOU CAN SAVE ON THE CANOE!!!!!!! cool,right?)and fight GAS D's
Except that Gas Ds are the rarest fight, on par with the 2 Ogre/Gr Ogre fight near Elfland, and most of the time you run into Mud Gols and Nightmares.
However, one of theeasiest and best places to level up is still there, at the entrance to the treasure room where you get repeating encounters. Mummies and such are all weak against fire, so mostly everybody can kill the monsters easily with mage staff, light axe, zeus gaintlet etc. As long as everybody's got ProRings, the perilisks and Concatrices should be no problem. Upwards of 1200 xp per fight and a fight per minute = Awesome xp.
Finger point is a great way to get xp and g ASLONG as you have fire 2
What's worse than ineffective messages given from trying to attack the same thing are ineffective messages caused by running monsters...
I find the easiest way to make money after the Marsh Cave fiasco is, if you have a mage or two with either Fire2 or Harm2, is NorthWest Castle. The Mummy or Image spawn both give decent cash/exp for the risk. Its quick killing to.
Early in the game, the ocean is the best place for experience since you can recharge for cheap at the Coneria Inn. Later, the Mummies at the NW Castle are perfect (and later still, the Eye at the Ice Cave).
yeah i've had to deal death to four giants on the peninsula there they killed my Wm but they were the ones Slaughtered
Nice strategies
I can never run from sorcerers, I have to stand and fight. Any sugestions to the best way to kill them. I cant figure out the right spell.
MUTE can be effective against certain groups of enemies. Many enemies that wield magic or use a named spell-like special attack (Stinger, Glance, Squint, Cremate, Frost, etc.) can be muted and will be unable to use their special. It's quite funny to watch monsters repeatedly try to use their special, and miss their turn as a result, and it's not like White level 2 is chock-full of critical spells
This helps a lot!
after fighting 22,222 ogres i consider them warrior of light fanboys..
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