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Strategies? Who needs strategies? I can beat this game with one hand tied behind my back.
Wait a second. How can I play this game when I'm part of the game? That's impossible. Oh man. I'm freaking out here. Where am I? Who am I? WHO ARE YOU?
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| Strategies |
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As mentioned on my Secrets page, there's a spot north of Pravoka that has a lot of really strong monsters. If you have a mage with HARM2 or FIR2 and you're feeling lucky, you can go try to find some Frost Wolves or ZomBulls there. They'll give you a TON of G and EXP, especially compared to other monsters you might be fighting at this point in the game. It's so much G that it's almost cheating actually. But if you don't mind that, take a bunch of Tents, camp out there, and keep trying until you find Forst Wolves or ZomBulls. It's a lot faster than fighting Ogres. (I still prefer the Ogres though. It's more fair than taking advantage of what I have to assume is a programming error.)
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If you've ever hit the SELECT button on your controller, you've noticed that you can change the order of the characters your party. So what, you ask? Well, the people at the top (front) of your party will receive more of the enemies' attacks than those in the back. So, put the member with the highest HP, or the best armor, in the front to take most of the attacks; let your mages stay in the back, out of harm's way.
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Throughout the game, you'll encounter a whole lot of elemental enemies. Elemental enemies are almost always weak against spells of the opposite element. That is, use ICE on Fire monsters, use FIRE on Ice monsters, and use LIT on water monsters. (Air elementals unfortunately aren't weak against any elemental magic.) Using the right magic on the right elemental monster will make many battles alot easier.
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There are about a trillion Undead monsters in Final Fantasy. You'll find big gangs of them in just about every dungeon. The best way to deal with them is to use FIRE magic. FIR2 and FIR3 in particular will almost always wipe out all the Undead in one shot. The White Mage's HARM Magicks are just as effective. Use them wisely and Undead will not be a problem.
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One major flaw in Final Fantasy (that was fixed later in the series) is that if two characters both attack the same monster, and the first character kills the monster, the second character will swing his sword in the air like an idiot, or shoot a FIRE spell at nothing, and the message INEFFECTIVE will appear. This is not good. To get around this, try to estimate when a monster is about to die, and only have one character attack it. And spread out your attacks. For example, if you have a Fighter, Thief, Black Mage, White Mage party, and you're fighting three Imps, have your Fighter attack the first one, your Thief attack the second, and both your Mages attack the third. That way, each character should do at least some damage to one Imp.
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Generally, you should not run from battles; the EXP and G you gain from constantly fighting monsters is essential in Final Fantasy. However, there are some monsters that it is always best to run from. A key example is the Sorceror. Sorcerors have the ability to kill a party memeber instantaneously if they hit you for even 1 DMG. The Ribbon can help protect you somewhat, but it's still best to run from them, unless you want your party to be wiped out. It's also a good idea to run from large groups of monsters with one-hit killing spells, like Coctrice, Perilisk, Medusa, Mages, Fighters, and Sand Worms. The EXP gained from these battles is not worth the risk of having your party wiped out in 5 seconds. And of course, if you're up against monsters that are most likely going to kill your entire party, just run. At least you won't have to restart.
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How easy Final Fantasy will be for you depends basically upon one thing: how much time you spend leveling up. If you spend time fighting monsters to gain levels, you will breeze through the game in no time; as an added bonus, you'll be filthy rich from all the monsters you killed. On the other hand, if you try to get through the Marsh Cave at Level 4, you had better get used to running from battles and getting your butt whooped. Taking time to gain levels is the key to success in this game.
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There are some key places that make gaining levels and getting G much easier. One of these is the grassy plain just to the east of ElfLand. Ogres and Creeps abound there. Walk around in that area for awhile, kill a couple Ogres, and rake in the cash. Another good place to level up is a hallway on the first floor of the Earth Cave where you'll fight a Giant every step. Giants are worth a decent amount of G and EXP, so spend some time there. Fighting the Eye in the Ice Cave over and over is also a good way to level up. In general, find a place with monsters that are rather easy to kill, but give a large amount of EXP and G, and you're set.
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Comments [14]
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volt said:
(September 05, 2007 04:41)
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wtf is with all the repeated tips?
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Brian said:
(September 05, 2007 09:54)
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Oops, database error. Fixed.
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pakopako said:
(November 10, 2007 15:11)
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Don't forget that elemental weapons and armor are almost useless as they don't give elemental offense or defense. They do have good stats though, and some have uses when used as an item (such as Heal Helm or Shield and Bane sword).
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Beege said:
(November 23, 2007 03:45)
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I wouldn't call the "ineffective" thing a flaw, I think of it as a feature! I always turn off auto-targeting when playing Origins. It adds a bit of strategy to the battle so you actually have to pay attention rather than just holding down the A button.
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Titamium said:
(November 23, 2007 03:54)
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I think that the "ineffective" thing makes sense. If two people (in the middle of a battle) attack the same enemy and the person who gets there first kills it, the second person wouldn't have time to attack another ememy.
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De Coda Scott said:
(January 12, 2008 03:14)
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I agree with Titanium, it adds a more "real" sense to an already wonderful game.
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Scytheholder said:
(January 23, 2008 02:32)
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Ummm, no it doesn't, in real life, if one enemy is gone, the next person would attack soemthing alive...
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Nuh-Uh... said:
(February 05, 2008 17:40)
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Why don't you go count your dick?
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Impr3ssion said:
(February 07, 2008 22:25)
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What if that ineffective thing happened in a Kung-Fu movie's big fight scene? People keep punching empty space and ninjas are flying into walls all over the place.
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w00ba said:
(February 27, 2008 03:40)
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Its a game. Serriously...calm down. Its part of the game, wether you like it or not matters not to any of us. Just deal with it.
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Chicobo329 said:
(May 20, 2008 08:09)
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After getting the Ship, I usually level up and gain money from the sea, rather than going for Ogres and Creeps. The Kyzoku (though rare) give you 120G each, and you usually find them in 3-6 formations which can make for a nice way to get G. On the downside, Kyzoku give little experience. I find leveling at sea also easier because you don't have to spend any money on Pures (enemies can poison you around Elfland).
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Tiigon said:
(July 04, 2008 22:08)
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When killing sea monsters, you can also use the super-cheap inn at Coneria that costs only 30G, compared to the one at Elfland that costs 100G. And when playing the Origins or DoS version, Lit2/Thundara is awesome, kills all enemies at once! Too bad the elements won't work in NES version :(
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Um... said:
(August 07, 2008 03:46)
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In real life, if your friend beats up your target i a brawl, you have to find somebody else to attack. That requires regrouping, replanning, looking around, and trying not to get creamed while you do it.
In toher words, it's kind of like losing a turn and then waiting for a chance to change your battle strategy, just like in nes FF. Realistic.
(Unless you're some kind of martial arts master, and that would make a cool use for the BB in the game, but, instead, the BB is still boring as hell.)
And Tigon, the spell effects do work. It's simply that the couple of items that have elemental properties, Flame Sword and Ice Sword, don't work. Everything else, including the armor with elemental defenses, works perfectly fine.
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coolkid090909 said:
(August 17, 2008 14:56)
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i find that when i am in the final dungeon and getting creamed before i can even get to chaos that if whilst walking i talk to nothing that i run into fewer gas dragons
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