View Sprites for: GBA WSC
Playable Characters
Fi Fi2 Fileft Fileft2 Firight Firight2 Fiup Fiup2 Fiani Fianileft Fianiright Fianiup Th Th2 Thleft Thleft2 Thright Thright2 Thup Thup2 Thani Thanileft Thaniright Thaniup
Bb Bb2 Bbleft Bbleft2 Bbright Bbright2 Bbup Bbup2 Bbani Bbanileft Bbaniright Bbaniup Rm Rm2 Rmleft Rmleft2 Rmright Rmright2 Rmup Rmup2 Rmani Rmanileft Rmaniright Rmaniup
Wm Wm2 Wmleft Wmleft2 Wmright Wmright2 Wmup Wmup2 Wmani Wmanileft Wmaniright Wmaniup Bm Bm2 Bmleft Bmleft2 Bmright Bmright2 Bmup Bmup2 Bmani Bmanileft Bmaniright Bmaniup
Fifight Fiwalk Fimagic Fiweapon2 Fiweapon Fihurt Fidead
Thfight Thwalk Thmagic Thweapon2 Thweapon Thhurt Thdead
Bbfight Bbwalk Bbmagic Bbweapon2 Bbweapon Bbhurt Bbdead
Rmfight Rmwalk Rmmagic Rmweapon2 Rmweapon Rmhurt Rmdead
Wmfight Wmwalk Wmmagic Wmweapon2 Wmweapon Wmhurt Wmdead
Bmfight Bmwalk Bmmagic Bmweapon2 Bmweapon Bmhurt Bmdead
Comments
Jason said:
(March 28, 2008 02:19)

I've used the sprites here for years, and I gotta say, your sprite section, truly owns.
Thanks man, thanks.

edtherange said:
(April 15, 2008 02:52)

i remember i made my first sprites comic with these
...................................................
man i wish my computer never crashed i miss my old comics! waaaahh..... *sniff* maybe i can recreate it or something i just miss it

Nathan!LOLOLOL! said:
(April 27, 2008 00:40)

I see the white mage sprite and I am confused(?). I read Brian Clevenger's web comics on Nuklearpower.com, but White mage has a slightly different poses.......................soooooooooo. Where'd Brian C. get his?

Nathan!LOLOLOL! said:
(April 27, 2008 00:43)

Don't get the wrong idea though. I think the sprites here are kick ass

Lex, Destroyer of Worlds said:
(May 06, 2008 11:27)

YAAAAY!!! I LIEK TEH SPRITES!

Needs more sprites said:
(May 14, 2008 11:40)

Missing all the upgraded classes.

Anon said:
(May 25, 2008 09:25)

Nathan, the White Mage sprites in 8-Bit Theater are from Final Fantasy III.

Scorpion said:
(August 03, 2008 21:00)

These sprites are epic. They helped me make my first sprite movie. It was epic like these sprites.

Scorpion said:
(August 04, 2008 23:24)

I need the upgraded classes for my new movie.

David McGarrigle said:
(August 19, 2008 08:03)

Uh, I don't see their modified forms here.

Frogg said:
(October 09, 2008 02:04)

(To Nathan!LOLOLOL!)

He got some of them from this site, but the differant poses he got from what he call 'The FF Sprite Black market' So I guess some random place where they made their own FF Sprites

SWORD-CHUCKS!

youtube said:
(November 24, 2008 07:12)

Garland is very easy to beat. At level 3 you should have no problem. Have fighters use their weapons, Black/Red Mages use FIRE or LIT, and save your White Mages for curing. Just keep an eye on your HP, because Garland does get in a cheap shot now and then, and if he attacks one character twice in a row he might actually kill him. But, like I said, Garland shouldn't be a problem.
PIRATE
Name Location Worldmap HP Damage GP EXP Skills Ineffective
PIRATE Pravoka
6 8 40 40
The Pirates are even easier than Garland was. Each one has 6 HP, and even though you have to fight 9 of them at once, they're still pretty easy to defeat. Be sure to have each member of your party attack a different Pirate each turn, because the Pirates are most likely going to die in one hit. The only way the Pirates could cause serious damage to your party is if they gang up on one of your characters. This isn't likely though, and it's easily fixed by a CURE spell or Heal Potion. Alternately you can try using SLEP. It'll probably work on at least half the Pirates, and then you can kill them at your leisure. Don't even bother with INVS or RUSE or anything, they Pirates don't hit hard enough for it to matter. Luckily FIRE, LIT or ICE should be strong enough to kill a Pirate in one hit, so even a Black Mage can be pretty useful. If you do it right the Pirate shouldn't last more than 3 or 4 rounds, which doesn't give them nearly enough time to hurt you. Enjoy these easy boss battles while they last.
WIZARD
Name Location Worldmap HP Damage GP EXP Skills Ineffective
WIZARD Earth Cave 3
Earth Cave 4
Ice Cave 1
84 30 300 276 ICE FIRE BANE BRAK STUN SLEP DARK
The Wizards in the Marsh Cave can be a bit hard to beat on your first try. It's not that they're all that strong, it's just that getting through the Marsh Cave in one piece with all your HP and MP is kind of difficult. So try to avoid fighting in the Marsh Cave as much as possible when trying to reach the Wizards; save your 3rd level spells (LIT2 in particular) for the Wizard fight. It's important to start most boss battles with as much HP as possible. You don't want to be wasting time DURING battle healing, when you could do it for free before the battle starts. So once you get to the Wizards, use Heal Potions or white magic to get your party to full strength before attacking. If you have FAST, this'll be a simple battle; use it on your best fighter and hack away. If not, use LIT2 to deal some nice damage to all the Wizards at once, and use LIT once you run out of that. If you have a few mages, they're going to be easy targets, so first thing, cast INVS on them; it's not that great a spell, but at this point in the game it can definitely help a mage dodge. Your white mage will have nothing better to do than INVS anyways, at least not for a couple rounds. Then she can heal. Be careful; the Wizards have strong attacks, and if they all decide to attack the same party member, especially a Mage, he's pretty much dead.
ASTOS
Name Location Worldmap HP Damage GP EXP Skills Ineffective
ASTOS Northwest Castle
168 26 2000 2250 RUB SLO2 FAST FIR2 LIT2 SLOW DARK SLEP
Astos the Dark Elf is kind of annoying. The first spell he uses on your party every time is RUB, which kills on character instantly no matter how many HP he has. Dead characters don't get any of the EXP that you'll get for beating Astos, so I like to have all my characters alive at the end of the battle. If he uses RUB and it hits you, I'd just reset and start the battle over. As long as you use a Tent or Cabin or House right outside the Northwest Castle, it'll only take a second or two to reset and run back in and start the fight up again. Other than his nice array of magic, Astos isn't all that difficult. FAST will end this battle quickly if you use it on a Fighter. Use your most powerful offensive magic (FIR2, LIT2, or ICE2) and save your White Mage for healing (as always). Astos does have a pretty strong physical attack too, so you might want to INVS your mages; your white mage isn't going to do much damage with a Wooden Hammer anyways. Don't let the battle go on too long, or Astos will get in another cheap shot of RUB. Just wail on him and he should be dead long before that though.
VAMPIRE
Name Location Worldmap HP Damage GP EXP Skills Ineffective
VAMPIRE Mirage Tower 1
Mirage Tower 2
Mirage Tower 3
Temple of Fiends Air
Earth Cave 3
156 76 2000 1200 DAZZLE QAKE ICE RUB BANE BRAK STUN SLEP DARK
The Vampire in the Earth Cave is pretty easy. Being Undead, he's weak against FIRE and HARM magic. A quick blast of FIR3 and HRM3 (or a couple blasts of FIR2 and HRM2) and the Vampire is toast. If your Mages should by some freak chance be paralyzed by the Vampire's DAZZLE before they can kill him, just keep them healed until they recover (which shouldn't be longer than a few rounds) and then use your magic. DAZZLE is pretty much the only way the Vampire could possibly kill you. If you're worried, first thing, use FAST on a Fighter; that way if your Mages get paralyzed before they can use FIR3 or HRM3, you have a backup plan. Chances are you're going to be able to magic him to death before he gets a chance to do much of anything though. FIR3 can kill the Vampire in one hit. Like I said, he's not hard.
LICH
Name Location Worldmap HP Damage GP EXP Skills Ineffective
LICH Earth Cave 5
400 40 3000 2200 ICE2 SLP2 FAST LIT2 HOLD FIR2 SLOW SLEP STOP XXXX ZAP! NUKE ICE RUB BANE BRAK STUN SLEP DARK
Lich, Fiend of Earth, is the first of the Fiends you get to fight, and he's one of the hardest, in a way. Lich knows quite a few nasty spells; he can use ICE2, LIT2, and FIR2, which will hurt everyone in your party. Lich is Undead. Meaning FIRE and HARM will damage him alot. If you have FIR3, don't use it on the way through the Earth Cave; save it for Lich. Also save a couple higher-level CURE spells for the last battle. Before starting the battle, use Heal Potions to get your party to full strength. Start off using FAST on your fighting characters, and use AFIR, AICE, ALIT, and INVS to protect your characters (INVS first, probably, then AFIR, then the others, unless you need to heal at that point in the battle). Then use FIR3, HRM3, etc. and have FASTed fighters attack. Make sure your White Mage is healing everyone; don't let your HP fall too low. It's more important to stay healed than to use HARM, just remember that. A lot of battles in FF1 are a matter of luck; if you're at low levels, Lich might manage to kill you before you even have a chance to hurt him much. If that's the case just level up some more and then try again. If you're at high enough levels to use FIR3 though, you should be fine. FIR3 will take off most of Lich's HP. (Is Lich male or female? I can't make up my mind.)
EYE
Name Location Worldmap HP Damage GP EXP Skills Ineffective
EYE Sky Castle 1
Sky Castle 2
Ice Cave 2
162 30 3225 3225 XXXX BRAK RUB LIT2 HOLD MUTE SLOW SLEP GLANCE SQUINT GAZE STARE QAKE
The Floater stone is guarded in the Ice Cave by the Eye. The Eye is a large floating eyeball with strong magic attacks and big sharp teeth. But he's not too hard to kill. He can use strong spells like XXXX and BRAK, but if you act fast, he won't have a chance to use them. Don't bother with defensive magic; just use FIR3 and physical attacks to destroy the Eye before it has a chance to use magic on you. With only 162 HP, the Eye can sometimes be killed with one good spell or physical attack. The Eye also gives a lot of G and EXP, so this is actually a very good place to gain levels and make money. Just make sure you have enough strength left to make it out of the Ice Cave when you're done (of course, if you have WARP or EXIT, that won't be a problem, either...) If this if your first time through the Cave and you're looking for the Floater, just grab it and run. The less time spent here the better. But later in the game feel free to come back here to level up.
Frost D
Name Location Worldmap HP Damage GP EXP Skills Ineffective
Frost D Ice Cave 3
Temple of Fiends 1
200 53 2000 1701 BLIZZARD QAKE ICE BANE BRAK
Frost Dragons aren't really a boss, since you can find them all over the place in the Ice Cave (if you're unlucky), but they do guard the Ice Armor, and they are hard. BLIZZARD is just a nasty spell, that causes a whole lot of damage to everyone in your party. It'll often cause upwards of 100 damage easily. If you find Frost Dragons, cast AICE first thing. If you're fighting more than one of them at once, use FIR3 if you have it, you're not going to find anything harder than these guys to use it on. If you don't have FIR3, use FIR2 or LIT2 or whatever you have. If you're just fighting one Dragon, you might want to just use FAST on a fighter instead; it's almost a waste to use FIR3 on one Dragon, and FAST will work just as well. Try not to let this battle go for too long, because one extra hit from BLIZZARD is often the difference between life and death. If you're in the Cave to get the Floater, it's a really good idea to get it and get out of the cave, save using a Tent/Cabin/House, and then come back to fight the Dragons for the Ice Armor. They really do have a good chance of obliterating your party.
ZombieD
Name Location Worldmap HP Damage GP EXP Skills Ineffective
ZombieD Temple of Fiends 2
Temple of Fiends Air
Castle of Ordeal 3
268 56 999 2331 QAKE ICE RUB BANE BRAK STUN SLEP DARK
The Zombie Dragons guard the Rat Tail in the Castle of Ordeals. They're not especially difficult; once again, this boss is Undead, so FIRE and HARM will take care of them nicely. You may have a bit of a problem with them if you've been decimated on the way through the Castle; fighting Red Gargoyles and Sorcerors takes its toll, after all. Hopefully you have a good supply of Heal Potions so that you can take on the Dragons with full strength. If you're fighting one of them, you might want to FAST yourself and just hack it to bits. If you're fighting two of them, use FIR3 and HRM3, then FIR2 and HRM2 once you run out of the others. One hit from FIR3 and HRM3 is pretty much guaranteed to kill the Dragons completely, so if you have those spells, this battle is a piece of cake. This is another good place to level up later in the game.
Red D
Name Location Worldmap HP Damage GP EXP Skills Ineffective
Red D Gurgu Volcano 4
Gurgu Volcano 5
248 75 4000 2904 BLAZE QAKE FIRE
The Red Dragon is not really a boss, but there is only one of them in the Volcano that I know of, and it's rather hard to defeat, so I listed it here. The Red Dragon guards the Flame Armor in the Gurgu Volcano. It's completely optional whether or not you fight the Red Dragon, but the Flame Armor is a nice piece of equipment, so you might as well. The Red Dragon is weak against ICE, so ICE2 is your best bet; chances are you don't have ICE3 at this point in the game, but it sure is helpful if you do. Use AFIR to protect against it's flame attacks. If you're feeling lucky, try using BANE to kill it in one hit. It doesn't work often, but you might get lucky. FAST is helpful as always. So is INV2 if you have it; dragons have very strong physical attacks, and dodging them is helpful if you can manage to. This is probably going to be a tough battle if your levels are low, but the reward is more than worth it.
KARY
Name Location Worldmap HP Damage GP EXP Skills Ineffective
KARY Gurgu Volcano 5
600 40 3000 2475 FIR2 DARK HOLD LIT ICE FIRE BANE BRAK
Kary, Fiend of Fire, is a nasty opponent, as you might expect. As far as Fiends go she's not all that difficult though. She has powerful physical attacks and can use FIR2, but compared to other Fiends, she is a rather easy battle. First of all, make sure you're at full HP before you start this fight. When the battle starts protect yourself with AFIR, and use FAST on your warriors, as always. You may think that ICE would hurt Kary alot, since she's made of fire and all, but no elemental spell hurts Kary more than any other. So use your strongest spells on Kary; if FIR3 is the best you have, use it, it actually will hurt Kary. Other than that, keep your HP up and rely on your fighters. Kary's strongest weapon is her physical attacks, so INVS or INV2 are helpful, and it's important to have good armor (Ice Armor is pretty darn helpful if you've been to the Ice Cave already). Likewise your strongest weapon against Kary is your physical attack, so keep your fighters healed and able to fight.
KRAKEN
Name Location Worldmap HP Damage GP EXP Skills Ineffective
KRAKEN Sea Shrine

4t said:
(November 24, 2008 07:13)

I've used the sprites here for years, and I gotta say, your sprite section, truly owns.
Thanks man, thanks.

edtherange said:
(April 15, 2008 02:52) i remember i made my first sprites comic with these
...................................................
man i wish my computer never crashed i miss my old comics! waaaahh..... *sniff* maybe i can recreate it or something i just miss it

Nathan!LOLOLOL! said:
(April 27, 2008 00:40) I see the white mage sprite and I am confused(?). I read Brian Clevenger's web comics on Nuklearpower.com, but White mage has a slightly different poses.......................soooooooooo. Where'd Brian C. get his?

Nathan!LOLOLOL! said:
(April 27, 2008 00:43) Don't get the wrong idea though. I think the sprites here are kick ass

Lex, Destroyer of Worlds said:
(May 06, 2008 11:27) YAAAAY!!! I LIEK TEH SPRITES!

Needs more sprites said:
(May 14, 2008 11:40) Missing all the upgraded classes.

Anon said:
(May 25, 2008 09:25) Nathan, the White Mage sprites in 8-Bit Theater are from Final Fantasy III.

Scorpion said:
(August 03, 2008 21:00) These sprites are epic. They helped me make my first sprite movie. It was epic like these sprites.

Scorpion said:
(August 04, 2008 23:24) I need the upgraded classes for my new movie.

David McGarrigle said:
(August 19, 2008 08:03) Uh, I don't see their modified forms here.

Frogg said:
(October 09, 2008 02:04) (To Nathan!LOLOLOL!)

He got some of them from this site, but the differant poses he got from what he call 'The FF Sprite Black market' So I guess some random place where they made their own FF Sprites

SWORD-CHUCKS!

youtube said:
(November 24, 2008 07:12) Garland is very easy to beat. At level 3 you should have no problem. Have fighters use their weapons, Black/Red Mages use FIRE or LIT, and save your White Mages for curing. Just keep an eye on your HP, because Garland does get in a cheap shot now and then, and if he attacks one character twice in a row he might actually kill him. But, like I said, Garland shouldn't be a problem.
PIRATE
Name Location Worldmap HP Damage GP EXP Skills Ineffective
PIRATE Pravoka
6 8 40 40
The Pirates are even easier than Garland was. Each one has 6 HP, and even though you have to fight 9 of them at once, they're still pretty easy to defeat. Be sure to have each member of your party attack a different Pirate each turn, because the Pirates are most likely going to die in one hit. The only way the Pirates could cause serious damage to your party is if they gang up on one of your characters. This isn't likely though, and it's easily fixed by a CURE spell or Heal Potion. Alternately you can try using SLEP. It'll probably work on at least half the Pirates, and then you can kill them at your leisure. Don't even bother with INVS or RUSE or anything, they Pirates don't hit hard enough for it to matter. Luckily FIRE, LIT or ICE should be strong enough to kill a Pirate in one hit, so even a Black Mage can be pretty useful. If you do it right the Pirate shouldn't last more than 3 or 4 rounds, which doesn't give them nearly enough time to hurt you. Enjoy these easy boss battles while they last.
WIZARD
Name Location Worldmap HP Damage GP EXP Skills Ineffective
WIZARD Earth Cave 3
Earth Cave 4
Ice Cave 1
84 30 300 276 ICE FIRE BANE BRAK STUN SLEP DARK
The Wizards in the Marsh Cave can be a bit hard to beat on your first try. It's not that they're all that strong, it's just that getting through the Marsh Cave in one piece with all your HP and MP is kind of difficult. So try to avoid fighting in the Marsh Cave as much as possible when trying to reach the Wizards; save your 3rd level spells (LIT2 in particular) for the Wizard fight. It's important to start most boss battles with as much HP as possible. You don't want to be wasting time DURING battle healing, when you could do it for free before the battle starts. So once you get to the Wizards, use Heal Potions or white magic to get your party to full strength before attacking. If you have FAST, this'll be a simple battle; use it on your best fighter and hack away. If not, use LIT2 to deal some nice damage to all the Wizards at once, and use LIT once you run out of that. If you

someone said:
(January 05, 2009 01:08)

thanks for making these sprites...

i have a great passion for sprite editing and i just love all of your choices. there is only one thing that could make your site better and that would be to have the upgraded spriets of all of the characters

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